Product · Local hub

Flare Bridge

The local hub everything connects to. Engines, memory, tools, and missions for games, robots, agents, and apps — so identity and continuity don’t live only inside a chat window.

Connect anything 100+ tools Runs on your machine Free · private Corp / OEM
Flare Bridge connectivity hub
One Bridge — many clients: Habitat, Forge, game engines, robots, studios, and custom apps.

Engines do the thinking. Seeds hold identity. The language model speaks.
Most stacks treat the model as the whole brain. Bridge treats it as the speaker — and keeps the rest of the system on your machine.

1 · Gaming
  • Living NPCs with persistent identity
  • World agents that learn across sessions
  • Local runtime, not cloud-only companions
  • Seed-portable characters and factions
2 · Robotics & Edge
  • On-device cognition without constant cloud
  • Sensor + actuator tool surface
  • Continuous learning without full retrain
  • State reload across hardware swap
3 · Harsh / Remote / Denied
  • Deep-sea, space, industrial, and disaster environments
  • Carry portable state when hardware changes or fails
  • Keep agents coherent without a constant cloud link
  • Designed for intermittent connectivity
4 · Security & Integrity
  • Sentinel + congruence monitoring (C.A.R.E.)
  • Consent and observer-bond controls
  • Adversarial evaluation for multi-entity systems

Register a capability on Bridge (a studio tool, H.E.R.E., a custom connector) and your frontends can call it — Habitat as a tile, or games, robots, and agents over the same APIs.

New ability → Flare Bridge → Habitat · Unity / Unreal · ROS2 · MCP · REST

Field Resonance Generation on Bridge is one spine — not a separate “RAG product.” Large docs can sit in a semantic store for bulk recall; the Field still decides what grounds the reply.

Intent + seed → semantic store (volume) → Field (judgment) → engines → brief → model speaks → writeback

Architecture · FRG turn →

Runs on your machine. One hub for every app that needs to talk to it.

1 · Cognitive & Seeds

  • FRG turn: seed + Field (+ store recall) → engines → model speaks → writeback
  • Steer mid-reply: continue, revise, or restart
  • Streaming and OpenAI-compatible APIs
  • Seed library and specialist “domain master” entities
  • Shared Space for multiple entities in one room
  • Route different jobs to different models

2 · Knowledge & World

  • Field KR — meaning, trust, resonance (judges the turn)
  • Semantic store in the same spine — bulk docs Field can pull from
  • Web search + RSS pipes + world signals
  • Emotional field state + avatar sync
  • Capture strong turns for later training
  • Living topic domains · OCR into knowledge

3 · Hands (desktop agency)

  • Terminal, pip/npm, file read/write
  • Mouse, keyboard, screenshot, clipboard
  • Search PC + write projects to Flare Projects
  • Setup diagnose · one-click install catalog
  • Sandbox with approvals (full-power mode available on dedicated machines)

4 · Connect anything

  • Unity / Unreal / Godot: NPCs, avatars, shared rooms
  • ROS2 robotics node + mission memory
  • Docker status, images, containers, Hub search
  • MCP (Cursor, Claude Desktop, agents)
  • Discord · Telegram · GitHub · Hugging Face
  • REST + /v1 · Peer Network multi-Bridge share

5 · Train / Flare GGUF

  • Gather topics and field material → pack → build
  • Train practical small-to-mid models on a laptop-class machine
  • Export GGUF packs for LM Studio
  • Use alone or with live Bridge tools

6 · Sensors & multimodal

  • Observatory multi-camera + vision describe
  • See screen (screenshot + vision)
  • Image / video / audio describe
  • LAN awareness · Stock Oracle

7 · Studios & media

  • ComfyUI / SwarmUI text-to-image
  • Music / beat generation
  • Vocals separation & conversion
  • Generic studio proxy

8 · Safety · Share · Testing

  • Sentinel safety scanning
  • Share Port (stage only what you choose)
  • Authorized Testing Range + Substrate Live Lab
  • IQ Ladder / Mind Gym / eval packs
  • C.A.R.E. congruence monitoring

Roughly 100+ named tools, dozens of desktop Hands actions, and a full REST surface — counts grow as we ship.

Connect your stack to one local hub